edge
 
subscribe
Sign up now for the full 1 year Effects course for just US$49.00. The package includes access to all material on this site including:
  • Comprehensive FX tutorials
  • Production focus
  • Video tutorials
  • Support Forum
  • New tutorials added regularly
US$49.00

subscribe
latest news
VIDEO TUTORIAL - Rendering Tornado Part 3. Making custom OpacityPP and rgbPP work with 3delight sprites.
Part 3 of the Rendering Tornado series which in turn follows on from the larger tornado project.
In this tutorial we cover how to get custom particle attributes opacityPP and rgbPP work with textured sprite shaders in 3delight.

cloudfunnel

 

 

The links are here

rendering tornado part 3: grass:_video tutorial

Also the .ma file:

Maya scene for sprites in 3delight (maya 2008)

There is an error in one of the examples made, but I've commented that out anyway. In the particle expression I capture the position with a float $pos but ofcourse it has to be a float $pos[], ie an array of floats.

Related Material

Sprite Series:

fluidspritesrendering

fluidsprites

Tornado Series:

tornadolayout

tornadoanimation

tornado rendering part 1

tornado rendering part 2

 
 

 

 
   
links

 

copy right 2008